Evan Faulk is a software engineer specializing in geospatial systems with a decade of experience and an active DoD Secret clearance. He builds end-to-end solutions—desktop, web, and backend microservices—using TypeScript, Python, Go, React/Svelte, Mapbox, and containerized deployments, often for defense and UAS/CUAS applications. Evan has accelerated real-time sensor data pipelines (600+ Mbps ingestion) and implemented offline map tile tooling that removes reliance on hosted services. He blends field-hardened data-collection experience from environmental science with robust cloud and DevOps practices, migrating critical ETL systems with near-zero downtime for enterprise clients. Based in Seattle, he pairs scientific rigor (M.S. in Wildlife and Fisheries, 4.0) with pragmatic engineering to translate complex operational requirements into reliable, production-grade software.
10 years of coding experience
11 years of employment as a software developer
Master of Science (M.S.), Wildlife and Fisheries, 4.0 GPA, Master of Science (M.S.), Wildlife and Fisheries, 4.0 GPA at Penn State University
Bachelor of Science (B.S.), Fish and Wildlife Management, 3.81 GPA, Bachelor of Science (B.S.), Fish and Wildlife Management, 3.81 GPA at Montana State University-Bozeman
Contributions:170 releases, 62 PRs, 73 pushes in 6 months
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