Evan Freed is a Senior UI/UX Designer with a decade of experience crafting engaging game and interactive experiences, currently leading UI/UX at Blizzard Entertainment. Grounded in a B.S. in Game Art and Production from Drexel, he blends hands-on game design, art direction, and VR development with an academic perspective as an adjunct professor and former design coordinator. Evan’s career spans studio work, immersive VR projects, and teaching, giving him a rare mix of production discipline and research-driven insight into what makes gameplay compelling. He’s passionate about the psychology of fun—an interest that traces back to designing homemade board games—and applies that curiosity to connect players through thoughtful interface and interaction design.
10 years of coding experience
3 years of employment as a software developer
Bachelor of Science (B.S.) Game Art and Production, Bachelor of Science (B.S.) Game Art and Production at Drexel University
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Evan Freed - Senior UI UX Designer at Drexel University