Evan Geissler

Automation Analyst

Canada
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Summary

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Senior
🎓
Top School
Evan Geissler is an Automation Analyst and Software Systems Engineer-in-Training with eight years of engineering experience spanning industrial automation, SCADA applications, and Unreal Engine game development. He blends hands-on C++ and Blueprint game programming with practical automation work, having built data-analysis and SCADA tools for steel-making processes while leading technical teams at Virtus Studios. Evan’s background in Engineering Physics and Software Systems Engineering fuels a research-oriented approach—he’s prototyped LiDAR measurement algorithms and explored SAR and space technologies to pivot into the space industry. Comfortable owning repositories, PR workflows, and technical documentation, he also has experience optimizing performance and pixel-streaming systems for networked gameplay. Based in Canada, Evan brings a cross-domain mindset that links game-engine problem solving to industrial data gathering and visualization. Notably, he’s actively upskilling in SAR tech while applying game-tech techniques to real-world big-data visualization problems.
code8 years of coding experience
job5 years of employment as a software developer
bookBachelor of Applied Science (B.A.Sc.), Software Systems Engineering, Bachelor of Applied Science (B.A.Sc.), Software Systems Engineering at University of Regina
bookBachelor of Science in Engineering, Engineering Physics, Bachelor of Science in Engineering, Engineering Physics at University of Saskatchewan
languagesEnglish
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Github Skills (9)

plot10
csharp9
charting9
visualization9
dotnet9
data-visualization8
charts8
scottplot6
ehealth3

Programming languages (2)

C#HTML

Github contributions (5)

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Contributions:50 commits, 42 pushes, 1 branch in 2 months
Contributions:58 pushes, 1 branch, 92 comments in 4 months
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Evan Geissler - Automation Analyst