Evan Griffiths is a London-based software engineer with a decade of professional experience building apps, games and interactive VR/3D experiences, currently contributing to FINBOURNE Technology. He combines a strong academic foundation (First Class BSc in Computer Science) with hands-on game and real-time systems work—shippping features for LEGO Star Wars Battles and a University of Oxford 3D anatomy app—often using Unity and C#. Comfortable explaining and documenting code, he enjoys mentoring others and translating complex requirements into polished user-facing systems. Notably, his background spans both production mobile titles and research-driven education projects, giving him a rare blend of product-focused engineering and academic collaboration.
10 years of coding experience
2 years of employment as a software developer
A-Level, Computer Science, A* - B, A-Level, Computer Science, A* - B at Sussex Downs College
Bachelor of Science - BS, Computer Science, First Class Honours, Bachelor of Science - BS, Computer Science, First Class Honours at Goldsmiths, University of London
Contributions:43 pushes, 4 branches in 1 year 5 months
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