Evan Lissoos is a GPU datapath microarchitect with a decade of experience designing high-performance graphics hardware at Apple, where he progressed from intern roles to lead datapath µArchitect. He blends deep microarchitecture and RTL expertise with practical system- and power-management experience across GPU subsystems, and is pursuing an MS in Electrical and Computer Engineering part-time at UT Austin. Based in Austin, he has a strong academic foundation from UIUC and hands-on engineering breadth from early software and web internships, giving him a rare view across software tooling and silicon design. Known for moving between implementation and architectural roles, he excels at turning complex hardware constraints into pragmatic, verifiable designs.
10 years of coding experience
6 years of employment as a software developer
Master of Science - MS Electrical and Computer Engineering, Master of Science - MS Electrical and Computer Engineering at The University of Texas at Austin
Highland Park High School
Bachelor's degree Computer Engineering, Bachelor's degree Computer Engineering at University of Illinois Urbana-Champaign
Contributions:31 commits, 34 pushes, 2 branches in 8 days
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