Summary
Evan Michaels is an experienced online systems design leader with over two decades in game development and nine years in senior online roles, currently serving as Associate Director for Online Systems Design at Rockstar Games on Grand Theft Auto VI. He has led online progression, balance, and player-experience systems across blockbuster titles including GTA V, Red Dead Redemption 2, and Max Payne 3, combining hands-on system design with cross-discipline coordination. Evan’s background ranges from building web applications and CMS solutions as a lead developer to shaping MMO-class systems at Funcom, giving him a rare mix of web engineering, systems thinking, and live-service game expertise. Based in Andover, MA, he’s known for translating complex gameplay requirements into scalable online features and for mentoring design teams through long, high-stakes production cycles.
9 years of coding experience
5 years of employment as a software developer
General Transfer Studies, General Transfer Studies at Oregon Coast Community College
Computer Science, Computer Science at Pacific University