Evan Michaels

Associate Director, Online Systems Design

Andover, Massachusetts, United States
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Summary

🤩
Rockstar
🎓
Top School
Evan Michaels is an experienced online systems design leader with over two decades in game development and nine years in senior online roles, currently serving as Associate Director for Online Systems Design at Rockstar Games on Grand Theft Auto VI. He has led online progression, balance, and player-experience systems across blockbuster titles including GTA V, Red Dead Redemption 2, and Max Payne 3, combining hands-on system design with cross-discipline coordination. Evan’s background ranges from building web applications and CMS solutions as a lead developer to shaping MMO-class systems at Funcom, giving him a rare mix of web engineering, systems thinking, and live-service game expertise. Based in Andover, MA, he’s known for translating complex gameplay requirements into scalable online features and for mentoring design teams through long, high-stakes production cycles.
code9 years of coding experience
job5 years of employment as a software developer
bookGeneral Transfer Studies, General Transfer Studies at Oregon Coast Community College
bookComputer Science, Computer Science at Pacific University
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Github Skills (13)

simulation10
rotation10
api10
world-of-warcraft10
real-time-strategy10
addon10
core-library10
glance6
to-do5
dbm4
lua3
retail2
json2

Programming languages (2)

C++Lua

Github contributions (5)

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EvanMichaels/simc

Jan 2017 - Feb 2017

Contributions:2 pushes in 1 day
simulationcraftgui
Ravenholdt-TC/Rogue

Nov 2017 - Jul 2020

Anything you want to add into the dashboard should be done here.
Contributions:12 comments, 15 issues in 2 years 7 months
world-of-warcraftroguetheorycrafting
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