Evan Moran is a multidisciplinary software engineer and founder with 14 years of experience building games, storytelling systems, and polished UI/UX across startups and major studios. He has shipped production software at Tesla, Niantic (Pokémon Go), Bungie, and as founder of Mason Software, focusing recently on podcast and audiobook editing tools. Comfortable across C++, C#, Swift, Objective-C, JavaScript, Ruby, and more, he blends product management sensibilities with 10+ years of visual design experience in Figma and Adobe Creative Suite. Evan’s background in indie game publishing and social storytelling startups gives him a rare mix of narrative-driven engineering and product-first design instincts. Based in Seattle and educated at Carnegie Mellon, he thrives on cross-discipline collaboration to turn creative ideas into delightful, ship-ready experiences.
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