Evan Pratten

Systems Reliability Engineer (Core) at Cloudflare

Oakville, Ontario, Canada
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Summary

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Evan Pratten is a Systems Reliability Engineer with nine years of hands-on experience in networking, containerization, and server administration, currently contributing to Cloudflare's core SRE efforts from Oakville, Ontario. He has a track record of improving pipeline resiliency and automation as a Pipeline Technical Director and developer across studios and robotics teams, blending systems thinking with practical tooling. Evan is also an active open-source contributor — notably enhancing Rust raylib bindings with serde support and nalgebra interoperability — reflecting a knack for bridging graphics/math libraries with robust build systems. Colleagues describe him as efficiency-driven and curious, often surfacing subtle integration improvements that make deployment and maintenance measurably simpler.
code9 years of coding experience
job7 years of employment as a software developer
bookOntario College Diploma Software Engineering, Ontario College Diploma Software Engineering at Sheridan College
bookLester B. Pearson School for the Arts
bookHigh School Diploma Specializing in Computer Science & Robotics, High School Diploma Specializing in Computer Science & Robotics at H.B. Beal Secondary School
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Stackoverflow

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Github Skills (9)

binding10
rust10
game-development10
serde10
raylib10
bind10
game-dev9
crate9
rust-crates9

Programming languages (27)

CGoHTMLGroovyTypeScriptShellAstroV

Github contributions (5)

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deltaphc/raylib-rs

Apr 2021 - Oct 2021

Rust bindings for raylib
Role in this project:
userBack-end Developer
Contributions:9 commits, 9 PRs, 12 comments in 6 months
Contributions summary:Evan primarily focused on enhancing the raylib-rs Rust bindings by adding support for optional dependencies. They introduced serde support for data structures such as `Vector2`, `Vector3`, `Vector4`, `Matrix`, `Ray`, `Rectangle`, `BoundingBox`, `RayHitInfo`, and `Transform`, facilitating serialization and deserialization. Furthermore, they implemented conversions for nalgebra interop, enabling easier integration with other mathematical libraries. Additionally, they addressed build system issues and optimized code by re-exporting dependencies.
gamedevrustrust-crategame-developmentraylib
ewpratten/raylib-ffi

Dec 2022 - Nov 2024

"No frills" Rust bindings to raylib
Contributions:6 PRs, 22 pushes, 1 branch in 1 year 11 months
raylibrustrenderingegui
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