Evan Whitehouse

Software Engineer at Roblox

California, United States
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Summary

👤
Senior
🎓
Top School
Evan Whitehouse is a Software Engineer II based in California with 12 years of hands-on experience building cloud-native and performance-focused systems. Currently on Roblox's Service Mesh team, he optimizes Envoy and Istio deployments with Golang, Kubernetes, and Nomad to improve reliability and capacity at scale. His background includes internships at LinkedIn and AWS where he worked on virtual cluster testing and AMI vulnerability scanning, and he has supported CS teaching at Columbia as a TA for data structures and algorithms. A part-time MCC student with a BA in Computer Science from Columbia and an associate’s in engineering, he blends formal study with practical production experience. Known for tackling infrastructure performance challenges, he brings a pragmatic, test-minded approach informed by both academic and large-scale production environments.
code12 years of coding experience
bookBachelor of Arts - BA, Computer Science, 3.9, Bachelor of Arts - BA, Computer Science, 3.9 at Columbia University in the City of New York
bookAssociate's degree, ENGINEERING, 4.0, Associate's degree, ENGINEERING, 4.0 at Wake Technical Community College
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Github Skills (62)

string-interpolation10
parameterization9
expression-language9
json-objects9
scalable9
extensible8
bazel-rules8
yaml8
data-structure8
bazel8
build-system8
json8
embedding7
cc6
binding6

Programming languages (5)

JavaRustStarlarkScalaGo

Github contributions (5)

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kwhitehouse/json-e

Sep 2024 - Oct 2024

Contributions:11 pushes, 2 branches in 15 days
Contributions:127 commits in 1 month
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Evan Whitehouse - Software Engineer at Roblox