Summary
Eve Rowe is a senior games programmer with 11 years' experience building cross-platform titles using C#, Unity and C++, currently developing the upcoming PC game Astronimo at Coatsink. Her career spans console, VR and mobile projects—highlights include work on Transformers: Battlegrounds for PC/consoles and Jurassic World Aftermath for Meta Quest—showing a strong track record in both engine-level C++ and gameplay systems in Unity. She began in ActionScript 3 on web and mobile games, which gave her a practical foundation in rapid iteration, UX-driven feature work, and bug-driven stabilization. A First Class BSc in Games Programming underpins a pragmatic, delivery-focused approach, and she brings particular strength in porting and optimizing gameplay across diverse hardware constraints.
11 years of coding experience
7 years of employment as a software developer
Bachelor of Science (BSc), Games Programming, First Class Honours, Bachelor of Science (BSc), Games Programming, First Class Honours at University of Northumbria
South Tyneside College
St Wilfrid's RC College