Summary
Evgeniy Ilinykh is a Unity developer with over a decade in software and 6+ years of commercial Unity experience, currently building games at Azur Games. He has shipped features across mobile, VR/AR, and console projects—reducing load times and boosting frame rates on Docked, leading architecture and code reviews on B2B VR, and introducing retention-boosting adventure modes for live mobile titles. Comfortable across gameplay, tooling, animation systems and A/B prototyping, he bridges programming and art to deliver polished interactive experiences. Based in Yerevan with a Math & Computer Science background, he combines hands-on implementation with product-oriented metrics thinking and a knack for modern UI/animation optimizations that improve developer velocity and player engagement.
12 years of coding experience
5 years of employment as a software developer
Math & Computer Science, Math & Computer Science at Уральский Государственный Университет им. А.М. Горького