Evgheni Mihailenco is a Senior Unity Developer based in Copenhagen with 11 years of experience building cross-platform games, AR/VR experiences, and performance-sensitive graphics systems. He combines hands-on engine and shader work with team leadership—establishing tooling, CI, and async-driven architectures—and has led departments as Director and Lead Unity Developer. Known as a "Vim ninja" and GNU/Linux enthusiast, he regularly applies automation, reverse-engineering, and Unix-style tooling to streamline pipelines and solve hard integration problems. His background spans low-level native plugins, mobile optimization, and runtime mesh/point-cloud rendering for HoloLens and volumetric formats. Pragmatic about estimates and resource planning, he pairs technical depth in math/CG with practical project documentation and developer training. Outside work he’s active in open source thinking and enjoys mountain biking and piano, signaling both analytical focus and creative balance.
11 years of coding experience
9 years of employment as a software developer
Licentiate degree, Computer Science, Licentiate degree, Computer Science at Universitatea Tehnică a Moldovei
Contributions:117 commits, 11 PRs, 241 pushes in 2 years 1 month
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Evgheni Mihailenco - Senior Unity Developer at TrackMan