Evin Watson is a Lead Platform Engineer with nine years of experience designing and operating cloud-native infrastructure for AI platforms, large-scale gaming, and mission-critical government systems. He blends deep hands-on expertise in Kubernetes, AWS/Azure, IaC, and distributed networking with a leadership style forged as a U.S. Marine squad leader, enabling teams to ship resilient, automated systems faster. Evin has built globally distributed multiplayer backends and cross-platform automated testing at Mojang and MultiPath, and now leads AI-enabled development platforms at General Dynamics/Iron EagleX. He’s fluent in Python, C#, Rust, and TypeScript, and often focuses on making infrastructure “invisible” by prioritizing reliability, observability, and developer experience. A practical systems thinker, he pairs military-grade discipline with a penchant for architecting fault-tolerant, scalable platforms that quietly remove operational friction.
9 years of coding experience
7 years of employment as a software developer
Undergraduate Certification - Microsoft Software and Systems Academy Computer Software Engineering, Undergraduate Certification - Microsoft Software and Systems Academy Computer Software Engineering at Embry-Riddle Aeronautical University
Contributions:3 pushes, 1 branch in 4 years 4 months
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