grizeldi

Web Developer

Slovenia
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Summary

🤩
Rockstar
Experienced Web Developer with 11 years in software engineering, blending professional tech art and game-dev tooling expertise with a strong amateur background in web development, embedded electronics, and Linux audio. Based in Slovenia, they contribute to notable open-source projects like the jMonkeyEngine—focusing on backend fixes, refactoring, and VR-related cleanup—demonstrating care for maintainability and cross-domain interoperability. Comfortable moving between creative tooling and pragmatic bug-fixing, they bring an engineer’s attention to detail to both engine-level systems and web stacks. Colleagues can expect a hands-on contributor who favors incremental improvements that reduce technical debt and enable smoother developer workflows.
code10 years of coding experience
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Github Skills (7)

javas10
3d-graphics10
game-development10
game-engine10
game-dev10
java10
openvr9

Programming languages (12)

TypeScriptJavaC++CSSCHandlebarsJavaScriptShaderLab

Github contributions (5)

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jMonkeyEngine/jmonkeyengine

Feb 2016 - Mar 2021

A complete 3-D game development suite written in Java.
Role in this project:
userBackend Developer
Contributions:3 reviews, 11 commits, 9 PRs in 5 years 1 month
Contributions summary:grizeldi's contributions primarily focus on improving the existing codebase and fixing bugs related to the JME3 game engine. This includes adding input cleanup functionality to the chase camera, addressing a typo in the PBR shader, and fixing version mismatches in VR-related code. Additionally, the user deprecated the LightNode class and removed its usage in examples, indicating a focus on refactoring and cleanup.
jme3jmonkeyengine3gamegame-developmentjava
grizeldi/HoloShader

Feb 2018 - Sep 2019

Contributions:12 commits, 8 pushes, 1 branch in 1 year 7 months
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grizeldi - Web Developer