Eythor Eythorsson is a DevOps engineer with 11 years of hands-on experience building and operating software and automation systems from Iceland. He combines a solid academic foundation in computer science and mechatronics (MS and BS) with practical work across startups, academia, and industry — from co-founding sliptidy to platform work at Five Degrees Iceland. Comfortable across full-stack and systems-level concerns, he has contributed real-time structured-light and 3D reconstruction code (SLStudio) enhancing camera/projector APIs, visualization, and triangulation pipelines. Eythor also brings teaching and research experience at Reykjavik University, translating complex algorithms and hardware control into usable course material and control software. Known for pragmatic problem-solving and attention to user experience, he pairs low-level engineering fluency with a knack for improving developer workflows. Outside work he’s a cat owner, hinting at a patient, detail-oriented temperament.
10 years of coding experience
1 year of employment as a software developer
Master of Science - MS, Mechatronics, Robotics, and Automation Engineering, Master of Science - MS, Mechatronics, Robotics, and Automation Engineering at Reykjavik University
SLStudio -- Real Time Structured Light. A comprehensive software suite for capturing and reconstructing 3D scenes with a camera-projector pair.
Role in this project:
Full-stack Developer
Contributions:8 commits, 6 pushes, 5 comments in 1 year 11 months
Contributions summary:Eythor made several changes focused on enhancing the functionality and user experience of the SLStudio software. They addressed bugs in the projector control API (ProjectorLC3000), adjusted display settings, and added a new "Depth Image" view to the application. Further improvements included changes to camera and triangulation modules, as well as modifications to the point cloud visualization, including use of a double buffer, integrating features, and display enhancements.
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