Summary
Eyüp Alemdar is a game developer with eight years of software experience who specializes in Unreal Engine programming, C++ and Blueprint, with a deep focus on gameplay systems and multiplayer replication. He combines hands-on implementation—AI, UI, destructibles, custom ability systems and third-party plugin integration—with architecture and technical scoping for small-team ARPG and RPG projects. Prior to full-time game development he led and architected a Rapid Application Development platform and brings over six years of Full Stack .NET and mobile experience to bridge game systems with robust backend thinking. Currently exploring self-hosted and cloud multiplayer solutions, he understands both low-level networking challenges and platform trade-offs. Based in Bursa, Turkey, Eyüp is comfortable moving between coding, design decisions and project planning, and often builds bespoke components (e.g., combo/stackable abilities) rather than relying solely on off-the-shelf systems.
8 years of coding experience
8 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Karadeniz Teknik Üniversitesi
İngilizce, Turkish