Ez Jämsen is a Game Design Lead based in Helsinki with nearly two decades in the games industry and seven years in senior design roles, currently leading design on Frostrail and known as lead designer of Barotrauma. He combines deep systems, level and balance design expertise with narrative writing and team leadership, having contributed to over 20 shipped titles across studios from Rovio to Digital Chocolate. Comfortable shipping in Unity and Unreal, Ez also brings a background in testing and tools—experience that strengthens his pragmatic approach to design and live product iteration. His career path from tester to lead designer gives him a developer’s attention to detail and a player’s instinct for engaging mechanics.
7 years of coding experience
8 years of employment as a software developer
Bachelor, Information Technology, Bachelor, Information Technology at QUT (Queensland University of Technology)
Diploma of Information Technology, Applications Programming, Diploma of Information Technology, Applications Programming at TAFE Queensland
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