Fabien Poupineau is a Technical Director with nearly two decades in the games industry, currently leading gameplay and UI engineering at People Can Fly in Montreal and mentoring the next generation of leads and programmers. He combines hands-on Unreal Engine expertise—especially around Gameplay Ability System, UI architecture and performance—with proven hiring, planning and code-review discipline across AAA and live-service projects. His background spans major studios including Ubisoft and Behaviour Interactive, where he set up project architectures, build pipelines and multiplayer best practices. Beyond studio roles he invests in and advises indie teams, helping them avoid scalability and architectural pitfalls from day one. He also contributes open-source tooling and runs a community-minded non-profit coaching youth basketball, a detail that reflects his long-standing commitment to mentorship and team development.
Contributions:4 PRs, 141 pushes, 7 branches in 10 months
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Fabien Poupineau - Technical Director at Rainbow Unicorn Games