Summary
Fabrizio Fornari is a computer science researcher and professor with eight years of academic and applied experience, currently teaching Applied Game Design and Software Project Management at the University of Camerino. His work bridges research and teaching, from PhD-level investigations in business process management to hands-on projects in quality assurance for process models and game design pedagogy. He spent a formative research period at QUT integrating modeling-check tools into the APROMORE platform, demonstrating a knack for practical tool integration as well as theory. Educated in Italy and Iceland, Fabrizio combines solid academic credentials with a curiosity for evolving technologies—he began exploring robotics and computer vision during early internships. Colleagues describe him as passionate about how computing reshapes communication and culture, a perspective that informs both his research and classroom practice.
8 years of coding experience
7 years of employment as a software developer
Diploma di perito industriale capotecnico specializzazione informatica “ABACUS”, Informatica, 98/100, Diploma di perito industriale capotecnico specializzazione informatica “ABACUS”, Informatica, 98/100 at I.T.I.S. Montani di Fermo
Master's degree, Computer Science, Master's degree, Computer Science at Reykjavik University
Master's degree, Computer Science, 108/110, Master's degree, Computer Science, 108/110 at University of Camerino
Master Degree in Computer Science, 2° year of Master Degree in Computer Science, Master Degree in Computer Science, 2° year of Master Degree in Computer Science at Háskólinn í Reykjavík
Italian, English