Fachry Putra

Senior Game Programmer at The Iterative Collective

Special capital Region of Jakarta, Indonesia
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Summary

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Senior
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Top School
Fachry Putra is a Senior Game Programmer with 11 years in software and 8+ years specializing in real-time multiplayer systems built in Unity, having architected networking for competitive 3v3 mobile arenas and PC co-op Steam titles. He designs server-authoritative architectures, deterministic rollback netcode, client-side prediction, and custom state-sync for non-deterministic physics, and has led teams of up to seven engineers through complex migrations and zero-regression deliveries. Notable results include halving server memory usage, cutting input latency by 30% via WebRTC, and creating a reusable UPM multiplayer framework now powering multiple studio projects. Currently building FishNet + Steamworks cross-play infrastructure for a PC title at The Iterative Collective, he pairs deep debugging chops (desync/frame-diff analysis) with pragmatic engineering for shipping production games. Based in Jakarta, he combines studio- and engine-level systems design with hands-on implementation across client, server, and toolchains.
code11 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree, Computer Science, 3.81, Bachelor's degree, Computer Science, 3.81 at Institut Pertanian Bogor (IPB)
languagesEnglish, Indonesian
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Github Skills (12)

unity3d10
transport9
csharp9
unity-networking9
networking8
rubyinstaller8
multiplayer8
sdk8
enet4
ruby4
colyseus3
windows3

Programming languages (4)

C#Objective-C++JavaScriptRuby

Github contributions (5)

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fachryip/UtilityAI

Feb 2017 - Feb 2017

Contributions:5 commits, 4 pushes, 1 branch in 1 day
fachryip/unity-webview

Jan 2023 - Sep 2023

Contributions:4 PRs, 7 pushes, 5 branches in 8 months
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Fachry Putra - Senior Game Programmer at The Iterative Collective