Summary
Famous Clark is a PhD student and developer in Media Studies at the University at Buffalo with nine years of experience blending game development, critical theory, and human-computer interaction. He designs narrative-driven mechanics and procedural rhetoric—often through lenses like feminist post-humanism and hauntology—to create immersive, thought-provoking player experiences. As a college instructor and graduate teaching assistant he teaches Unity, Blender, and courses on games, gender, and culture, mentoring students on both technical and theoretical fronts. His work spans practical game jams and community workshops (teaching Twine and Inky) to research projects exploring multivariate constructions of self in play, revealing a rare combination of hands-on tooling and deep conceptual rigor.
9 years of coding experience
4 years of employment as a software developer
Master of Arts - MA, Media Study, Master of Arts - MA, Media Study at University at Buffalo
Master of Arts - MA, English Language and Literature, General, Master of Arts - MA, English Language and Literature, General at University of Rochester