Fan Yang is a Senior Software Developer with 13 years of experience specializing in C/C++ cross-platform application development across Windows, macOS, Linux, Android and iOS. He has deep expertise in C++ frameworks (C++Builder/VCL, MFC, wxWidgets, Qt/QML), STL/Boost, and pragmatic use of Go and Lua for tooling and IDE work. His background includes low-latency, high-throughput network media servers, enterprise integrations, and long-term maintenance of complex clients such as Cisco Jabber. An active open-source contributor, he improved cross-platform build stability and editor ergonomics for LiteIDE, reflecting both systems-level rigor and attention to developer UX. Based in Shanghai, he pairs strong OOP/refactoring skills with practical architecture experience across embedded, desktop and server domains.
13 years of coding experience
10 years of employment as a software developer
Bachelor of Science, Telecommunication Engineer, Bachelor of Science, Telecommunication Engineer at Chongqing University of Post and Telecommunications
LiteIDE is a simple, open source, cross-platform Go IDE.
Role in this project:
Full-stack Developer
Contributions:23 commits, 3 PRs, 4 comments in 1 year 3 months
Contributions summary:Fan primarily focused on improving the LiteIDE, a cross-platform Go IDE. Their contributions included fixing build errors on Windows and FreeBSD, adding build scripts for these platforms, and addressing a crash on Mac OS X. Additionally, they implemented UI improvements, such as adding auto-indent for the editor and modifying menus on Mac OS X. They also made changes to the editor's comment and block comment features.
Contributions:3 releases, 102 commits, 103 PRs in 7 years 1 month
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