Fan Zhang is a research engineering manager with 11 years of experience building real-time on-device ML and perception systems across AR/VR, robotics, and brain–machine interface domains. He led the founding engineering of MediaPipe at Google, shipping hand/pose/face tracking and segmentation into major products and optimizing cross-platform inference pipelines. At Meta he advanced LiveMaps and Reality Labs research, and his open-source work includes integrating Draco mesh compression into the widely used COLLADA→glTF converter, reflecting deep systems and graphics expertise. Trained in mechatronics and computer science with roots in SLAM, robotics, and perceptual research, he blends hands-on C++/graphics engineering with research-led productization. Based in Mountain View, he brings a pattern of launching foundational tooling that scales from mobile devices to large consumer products.
11 years of coding experience
11 years of employment as a software developer
Bachelor's Degree Computer Science, Bachelor's Degree Computer Science at Peking University
Master's Degree Mechatronics Robotics and Automation Engineering, Master's Degree Mechatronics Robotics and Automation Engineering at Carnegie Mellon University
Contributions summary:Fan's contributions primarily revolve around integrating Draco mesh compression into the COLLADA to glTF converter. They disabled and then re-enabled Draco, modifying the code to support the compression extension. The user added functions to handle compressed primitive writing and updated the asset writing process to include buffer views for the compressed data. They also addressed versioning and attribute handling within the Draco extension.
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