Fatih Canbekli

Graphic Engineer at Magic Media

İzmir, Türkiye Turkey
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Summary

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Senior
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Top School
Fatih Canbekli is a Graphic Engineer and game developer with 8 years of experience building high-performance rendering, physics, and engine-level systems for mobile and real-time applications. He has led teams and startups, co-founding Antique Cat Productions where he architected a custom C++ physics engine and networked gameplay integrated with Unreal Engine, and later optimized Metal-based rendering for modern iOS devices at Magic Media. Comfortable across low-level systems—from compilers and serialization to shaders and netcode—he combines deep technical craftsmanship with practical product sense. He also brings a history of multidisciplinary collaboration (art, programming, freelancing) and a knack for making complex engine work feel “magical” to players.
code8 years of coding experience
job4 years of employment as a software developer
bookUndergraduate, Computer Engineering, Undergraduate, Computer Engineering at Yaşar Üniversitesi (Yaşar University)
languagesİngilizce, German
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Stackoverflow

Stats
5reputation
79reached
0answers
1question
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Github Skills (5)

type-conversion6
casting6
go6
dice6
golang1

Programming languages (4)

CJavaScriptGoPython

Github contributions (5)

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Contributions:86 commits, 22 PRs, 42 pushes in 1 year 7 months
Contributions:4 commits, 3 pushes, 1 branch in 2 years 4 months
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Fatih Canbekli - Graphic Engineer at Magic Media