Favo Yang

Founder at LittleBigFun

Chaoyang District, Beijing, China
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Favo Yang is a founder and indie game designer with 11 years of software engineering experience, blending hands-on game development with full-stack tooling for the Unity ecosystem. Based in Chaoyang District, Beijing, he leads LittleBigFun and previously served as chief architect and senior developer on consumer apps and CMS platforms, shipping titles like HighNoon and the Pee Monkey series. A Python enthusiast and active open-source contributor, he has built practical developer tools such as a rule-based Unity addressable importer and contributed to the OpenUPM package registry, improving package workflows and UX. His background spans product architecture, investor insights from an early seed role, and a knack for turning game design passion into reusable engineering solutions.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor, Computer Science, Bachelor, Computer Science at Beijing University of Technology
languagesEnglish, Chinese
stackoverflow-logo

Stackoverflow

Stats
304reputation
21kreached
5answers
7questions
github-logo-circle

Github Skills (28)

javascript10
website-development10
regex10
front-end-development10
dotnet-core10
frontend10
csharp10
react10
unity3d10
css9
html9
package-manager8
vue-jsx8
githubaction-workflow8
yaml8

Programming languages (16)

C#JavaC++CObjective-C++MakefileVueGo

Github contributions (5)

github-logo-circle
A rule based addressable asset importer
Role in this project:
userFull-stack Developer
Contributions:7 releases, 17 reviews, 107 commits in 3 years 6 months
Contributions summary:Favo primarily contributed to the development of a rule-based addressable asset importer for Unity. Their work focused on implementing core features, including the ability to define rules for automatically assigning assets to addressable groups based on file paths and other criteria. They enhanced the importer with features like group name specification, address simplification, and the ability to handle moved assets and provided improved documentation. Additionally, the user introduced a re-import API, further solidifying their role in improving the project's functionality.
addressableimporterruleupmrule-based
openupm/openupm

Jul 2019 - Dec 2022

OpenUPM - Open Source Unity Package Registry (UPM)
Role in this project:
userFull-stack Developer
Contributions:100 reviews, 1695 commits, 1155 PRs in 3 years 5 months
Contributions summary:Favo focused on improving the website's functionality, including adding package meta information, handling the new package submission form, and refining the overall user interface. Their work spanned both frontend and backend, notably by adding functionalities such as the integration with the openupm-cli and creating a better user experience across the entire system. The contributions extended to the documentation aspects, providing a well-rounded approach to improve the website's overall user experience and value.
unity-packageupmpackage-registryunityupm-registry
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial