Fazil Khusnutdinov is a game developer with a strong foundation in C++ and AI systems, presently building engine and gameplay features at Giantsbane Games. With around 8 years in the industry and two years focused at a game studio as an engine and AI developer, he has shipped opponent behavior and tutoring frameworks while mentoring new team members. His background in applied mathematics and game programming (studies across Luleå, Moscow Institute and Russian-Armenian University) gives him a rigorous, analytical approach to game systems and emergent AI behavior. Comfortable bridging low-level engine code and high-level gameplay design, he brings practical experience in both implementing AI systems and onboarding teammates. Active on GitHub, he maintains a visible developer profile that complements his studio work and signals ongoing personal projects and experimentation.
8 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS Computer Games and Programming Skills, Bachelor of Science - BS Computer Games and Programming Skills at Luleå University of Technology
Bachelor of Applied Science - BASc Applied Mathematics and Informatics, Bachelor of Applied Science - BASc Applied Mathematics and Informatics at Russian - Armenian University
Bachelor of Applied Science - BASc Applied Mathematics and Informatics, Bachelor of Applied Science - BASc Applied Mathematics and Informatics at Moscow Institute of Electronics and Mathematics (Technical University)
Contributions:8 reviews, 18 PRs, 27 pushes in 1 month
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Fazil Khusnutdinov - Game Developer at Giantsbane Games