Federico Rinaldi

Tecnico Software E Hardware at Specialvideo srl

Imola, Emilia-Romagna, Italy
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Summary

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Federico Rinaldi is a software and hardware technician with eight years of hands-on experience in automation, computer vision, and industrial IT gathered at Specialvideo in Imola. He combines practical field work—image acquisition and labeling for AI, schematic design for vision systems, and industrial backup automation—with scripting skills in Python and PowerShell for maintenance and synchronization tasks. Federico has contributed to the popular Rust game engine Bevy, improving API documentation for core ECS and app modules, which highlights his attention to developer experience and technical writing. Self-taught from an early age and formally grounded in a scientific high school education, he has also pursued specialized courses including cybersecurity and computer vision. Colleagues rely on him for pragmatic solutions that bridge software, hardware, and quality-control workflows in production environments.
code8 years of coding experience
bookIstituto Superiore "Gian Tommaso Giordani"
bookFITSTIC
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Github Skills (10)

bevy10
api-documentation10
open-source10
rust10
game-development10
game-engine10
game-dev10
documentation9
ec8
entity-component-system8

Programming languages (4)

RustJavaScriptGoHTML

Github contributions (5)

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bevyengine/bevy

Aug 2020 - Mar 2025

A refreshingly simple data-driven game engine built in Rust
Role in this project:
userBackend Developer & Technical Writer
Contributions:279 reviews, 39 PRs, 456 comments in 4 years 8 months
Contributions summary:Federico primarily contributed to improving the Bevy engine's API documentation, focusing on the `bevy_ecs` and `bevy_app` modules. Their work involved adding detailed documentation, examples, and improving existing descriptions for various structs and methods. They also fixed typos, updated documentation for specific events and methods, and refactored code for better readability. Their contributions enhance the usability and understanding of the engine's API for developers.
data-drivenbevygamedevrustgame-development
Nilirad/bevy_canvas

May 2021 - Apr 2022

An immediate mode 2D drawing API for Bevy game engine
Contributions:17 commits, 13 PRs, 12 pushes in 11 months
apibevyimmediate-moderustgame-development
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Federico Rinaldi - Tecnico Software E Hardware at Specialvideo srl