Summary
Fei Teng is a Staff Software Engineer based in the UK with 10 years of experience specializing in game engine development, modern C++ library design, low-level optimization, and systems-level testing. Currently at Meta working on smart glasses after prior roles across Meta’s AR/VR teams, Fei blends production AR infrastructure experience with deep engine expertise from Crytek, where he modernized core libraries and built testing solutions for CRYENGINE. He has a strong background in disassembly and reverse engineering, which informs pragmatic performance tuning and robust software architecture decisions. Fei is also experienced in game and application UI and game AI, enabling him to bridge engine internals with user-facing systems. Known for mentoring peers and driving codebase modernization, he pairs hands-on low-level problem solving with an eye for long-term maintainability.
10 years of coding experience
10 years of employment as a software developer
Bachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at Paderborn University
English, German, Chinese