Fei Teng

Staff Software Engineer at Meta

United Kingdom
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Summary

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Senior
🎓
Top School
Fei Teng is a Staff Software Engineer based in the UK with 10 years of experience specializing in game engine development, modern C++ library design, low-level optimization, and systems-level testing. Currently at Meta working on smart glasses after prior roles across Meta’s AR/VR teams, Fei blends production AR infrastructure experience with deep engine expertise from Crytek, where he modernized core libraries and built testing solutions for CRYENGINE. He has a strong background in disassembly and reverse engineering, which informs pragmatic performance tuning and robust software architecture decisions. Fei is also experienced in game and application UI and game AI, enabling him to bridge engine internals with user-facing systems. Known for mentoring peers and driving codebase modernization, he pairs hands-on low-level problem solving with an eye for long-term maintainability.
code10 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science (BS) Computer Science, Bachelor of Science (BS) Computer Science at Paderborn University
languagesEnglish, German, Chinese
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Github Skills (20)

robotics10
signal10
ai10
starcraft9
cpp9
hana8
boost8
multicast8
game-engine8
esoteric-language7
visual-studio-extension7
metaprogramming6
artificial-intelligence4
programming-language4
machine-learning4

Programming languages (5)

C#TypeScriptC++RustPython

Github contributions (5)

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TheWisp/signals

Jan 2020 - May 2020

General purpose modern C++ Signal-Slot providing ease of use, flexibility and extremely high performance aiming to replace traditional interfaces in real-time applications
Contributions:42 commits, 2 PRs, 39 pushes in 4 months
cppsignalgame-enginereal-time
Fast, clean and self-managed multicast-delegate with C++17 template<auto>
Contributions:16 commits, 15 pushes, 1 branch in 1 year 11 months
multicast
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