Software Engineer at University of Southern California
Bellevue, Washington, United States
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Summary
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Senior
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Top School
Feiyu Chang is a software engineer specializing in real-time graphics and game development, blending an MEng in Game Development from USC with eight years of CS experience. Currently at OPPO, Feiyu works on mobile graphics innovations such as real-time ray tracing and DDGI, while also producing courses and leading game projects at USC Games. Their portfolio ranges from VR narrative puzzles and multiplayer card games to tools that boosted team efficiency (a PC testing system cut testing time by 50%, and a spreadsheet-to-Unity template improved workflow by 30%). Comfortable across 2D, 3D, and AR/VR, Feiyu pairs research experience in physically-based rendering with practical product work, and even lists a background split between Beijing and Bellevue that hints at a global perspective.
8 years of coding experience
Master of Engineering - MEng, Computer Science (Game Development), Master of Engineering - MEng, Computer Science (Game Development) at University of Southern California
Undergraduate, Computer Science, Undergraduate, Computer Science at Syracuse University
Contributions:860 pushes, 2 branches in 3 years 4 months
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Feiyu Chang - Software Engineer at University of Southern California