Summary
Feliciti Fox is a versatile software engineering contractor and indie game developer with a decade of professional experience and 25 years of programming practice that began with creating bots in C for early virtual worlds. She blends strong C#, TypeScript, and game-engine expertise (Unity, Godot, Unreal) with pragmatic systems experience from roles at Walmart Global Tech and FR8relay, delivering tools and services that scale in production environments. As owner of FoxLogic Games and Perpetual Studios she applies hobbyist modding roots—map design, custom models, and resource-constrained problem solving—to ship polished game features and practical engineering solutions. Feliciti’s background in systems administration and automation (SCCM, scripting, deployment tooling) gives her an uncommon full-stack operational perspective that helps bridge development and operations. Based in Bentonville, AR, she brings a creative, problem-first mindset to teams that need both rapid prototyping and reliable production code.
10 years of coding experience
7 years of employment as a software developer
Art Institute of Pittsburgh
Northwest Arkansas Academy of Fine Arts
English