Felipe Anargyrou

Gameplay Engineer at Campfire Cabal

Royal Leamington Spa, England, United Kingdom
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
Felipe Anargyrou is a gameplay engineer with a decade of hands-on experience building client and server gameplay systems, currently shaping player-facing systems at Campfire Cabal. Self-taught and deeply focused on gameplay, he progressed from software support and data-migration tooling into progressively senior programming roles at Third Kind Games. He brings practical knowledge of both production pipelines and live-game logic, comfortable shipping features across the full gameplay stack. Based in Royal Leamington Spa, he blends indie-studio agility with enterprise discipline learned early in his career, and is known for turning design intent into robust, playable systems.
code10 years of coding experience
job9 years of employment as a software developer
languagesEnglish, Portuguese
stackoverflow-logo

Stackoverflow

Stats
13reputation
5kreached
0answers
2questions
github-logo-circle

Github Skills (6)

tic-tac-toe6
inheritance6
sfml4
cpp3
game-development3
game-engine2

Programming languages (1)

C++

Github contributions (5)

github-logo-circle
FAnargyrou/SpaceProject

Aug 2019 - Jan 2021

Basic space shooter game written in C++ SFML
Contributions:1 release, 23 commits, 6 PRs in 1 year 4 months
cppgamegamedevgame-developmentsfml
FAnargyrou/Tonks

Nov 2020 - Jan 2021

Contributions:1 release, 43 pushes, 1 branch in 1 month
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Felipe Anargyrou - Gameplay Engineer at Campfire Cabal