Felipe Cavalcanti

Chief Technology Officer at Wildlife Studios

São Paulo, Brazil
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Summary

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Rockstar
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Top School
Felipe Cavalcanti is a seasoned technology leader and CTO with 13 years of experience building and scaling backend and infrastructure for one of the world’s largest game studios, Wildlife, based in São Paulo. He progressed from intern to Chief Technology Officer by leading distributed systems, realtime data pipelines, and game server frameworks—helping products reach millions of users. Deeply hands-on, Felipe has shipped systems across Go, Node.js, Rails, Kafka, Kubernetes and cloud platforms, and contributed to notable open-source projects like Pitaya and Kubernetes-related tooling. He combines strategic leadership in hiring and cross-functional alignment with practical expertise in CI/CD, observability and multi-cloud networking, and he’s known for turning complex, realtime requirements into reliable, scalable platforms.
code13 years of coding experience
job13 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at Universidade Federal de Campina Grande
languagesEnglish, Portuguese
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Github Skills (200)

protoc10
chat10
cpp10
k8s10
udp10
redis-client10
linode10
json10
maestro10
zigbee10
moonlight10
webrtc10
esp826610
cocoapods10
programming-language10

Programming languages (20)

C#PowerShellJavaC++CSSCRustGo

Github contributions (5)

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This repo contains a c++ lib with pitaya's cluster logic for creating backend pitaya servers in other programming languages
Contributions:2 reviews, 116 commits, 4 PRs in 3 years
cppc-libpitayac-plus-plusprogramming-languages
topfreegames/maestro-client

Apr 2017 - Nov 2019

maestro-client is maestro's framework that should be included in game rooms
Contributions:29 commits, 1 PR, 30 pushes in 2 years 7 months
game-roomcppgamein-gamephp
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Felipe Cavalcanti - Chief Technology Officer at Wildlife Studios