Felipe Cavalcanti is a seasoned technology leader and CTO with 13 years of experience building and scaling backend and infrastructure for one of the world’s largest game studios, Wildlife, based in São Paulo. He progressed from intern to Chief Technology Officer by leading distributed systems, realtime data pipelines, and game server frameworks—helping products reach millions of users. Deeply hands-on, Felipe has shipped systems across Go, Node.js, Rails, Kafka, Kubernetes and cloud platforms, and contributed to notable open-source projects like Pitaya and Kubernetes-related tooling. He combines strategic leadership in hiring and cross-functional alignment with practical expertise in CI/CD, observability and multi-cloud networking, and he’s known for turning complex, realtime requirements into reliable, scalable platforms.
13 years of coding experience
13 years of employment as a software developer
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Universidade Federal de Campina Grande
maestro-client is maestro's framework that should be included in game rooms
Contributions:29 commits, 1 PR, 30 pushes in 2 years 7 months
game-roomcppgamein-gamephp
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Felipe Cavalcanti - Chief Technology Officer at Wildlife Studios