Felipe Clarke is a seasoned CTO and software architect based in Chile with 13 years of experience building full-stack web and mobile products, and a passion for game development. He leads technology strategy and hands-on implementation at Btech / RocketPin, choosing architectures and guiding agile teams through product lifecycles while remaining actively involved in coding. His background spans backend work in Ruby on Rails and Java, frontend frameworks like Angular/Backbone, and native mobile and game frameworks (iOS, Cocos2D, Cordova), giving him fluency across the stack. Felipe has a track record of shipping production systems鈥攆rom ETL and government transparency projects to consumer web platforms like Que Hambre鈥攁nd improving legacy apps through focused maintenance and modular redesign. Known for combining strategic leadership with developer-level execution, he brings practical engineering judgment shaped by both consultancy and long-term product ownership. An engineer at heart, he continues to blend commercial product work with creative game development interests.
12 years of coding experience
3 years of employment as a software developer
Ingeniero Inform谩tico, Information Technology, Ingeniero Inform谩tico, Information Technology at Universidad Tecnol贸gica de Chile
Contributions:13 commits, 11 pushes, 6 issues in 2 years 3 months
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Felipe Clarke - CTO Software Architect at Btech / RocketPin