Summary
Felipe Cruz is a computational scientist with over a decade of hands-on experience designing and optimizing scientific and HPC software, combining a PhD in Mathematics with deep practical expertise in GPU-accelerated systems. He has led development of production-grade infrastructure and tooling at CSCS—authoring FirecREST and guiding Sarus to enable containerized access to specialized supercomputer hardware—and previously drove large-scale GPU-optimized simulation and real-time video encoding efforts at Square Enix. His work spans numerical methods, CFD, molecular dynamics, astrophysics, and multimedia, with a knack for translating research-grade algorithms into scalable, low-latency production systems. Felipe is known for unconventional but efficient hardware/software co-design (including building GPU-based supercomputers) and for bridging traditional HPC with cloud-native microservice architectures. Based in Ticino, Switzerland, he excels at leading distributed teams to deliver tools that let scientists and engineers tackle previously intractable problems.
9 years of coding experience
2 years of employment as a software developer
Master's degree, Computer Science, Master's degree, Computer Science at Universidad Técnica Federico Santa María
Doctor of Philosophy - PhD, Mathematics, Doctor of Philosophy - PhD, Mathematics at University of Bristol
Spanish, English