Felipe Ferreira is a Senior Android Engineer with over 12 years in IT and more than 7 years focused on mobile and game development, blending native Android expertise (Kotlin/Java, Compose, HILT, Coroutines) with Unity and Unreal for immersive experiences. He has shipped high-traffic consumer apps—such as the "Meu Imposto de Renda" tax app serving 2,000+ concurrent users—and leads accessible game projects like BREU, which integrates screen readers, TTS, FMOD audio middleware and voice interfaces for visually impaired players. Comfortable as a tech lead and nearshore senior developer, he brings hands-on C++/NDK work, wearable integrations, CI/CD automation and pragmatic MVVM architectures to cross-platform projects. Felipe’s background in game design (Master’s) and experience creating SDKs and plugins for audio games give him a unique combination of accessibility-first design sensibility and production-grade mobile engineering.
12 years of coding experience
8 years of employment as a software developer
Post graduate Software Engineering, Post graduate Software Engineering at Universidade Salvador
Master's Degree in Design and Game Development Game Design and Digital Media, Master's Degree in Design and Game Development Game Design and Digital Media at Universidade da Beira Interior
Post graduate at Game Design Game Designer and Digital midia, Post graduate at Game Design Game Designer and Digital midia at UNEB
Start a native view relative to your cordova app, or an external app
Contributions:9 releases, 47 commits, 22 PRs in 3 years 2 months
nativecordova-apprelativecordovacordova-ios
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