Felipe Nogueira

Supervising Lead Technical Artist at Bethesda Game Studios

Rockville, Maryland, United States
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Summary

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Senior
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Felipe Nogueira is a Supervising Lead Technical Artist with over a decade of experience shaping tools, pipelines and technical art for AAA games and CG production. Based in Rockville, Maryland, he has led tech art at Bethesda Game Studios across major titles including Starfield and multiple Fallout releases, blending hands-on R&D with team leadership and cross-department communication. Felipe’s background spans character rigging, pipeline TD and CG supervision, giving him a rare full-stack technical-art perspective from asset creation to production automation. Known for fast learning and proactive collaboration, he excels at aligning art and engineering goals to deliver scalable workflows and polished in-game results. His career trajectory—from freelance Character TD to supervising lead—reflects a pattern of stepping into higher-impact roles while building tooling that accelerates teams.
code10 years of coding experience
job3 years of employment as a software developer
bookCertificate Art Fundamentals, Certificate Art Fundamentals at Sheridan College
bookCertificate 3D Animation for gaming and entertainment, Certificate 3D Animation for gaming and entertainment at Humber College
languagesPortuguese, English
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Stackoverflow

Stats
148reputation
25kreached
3answers
1question
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Github Skills (10)

pyqt6
3dsmax6
kivy6
maxscript6
python6
vscode1
language-server1
openscad1
vscode-extension1
intellisense1

Programming languages (3)

C#TypeScriptSCSS

Github contributions (5)

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pepetd/felipenogueira3d_old

Oct 2015 - Jun 2022

Personal Blog Rep.
Contributions:10 PRs, 181 pushes in 6 years 10 months
repreact
pepetd/pepetd.github.io

Jun 2022 - Jul 2022

Contributions:223 commits, 209 pushes, 5 branches in 22 days
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Felipe Nogueira - Supervising Lead Technical Artist at Bethesda Game Studios