Felipe Shida is a game developer with 10 years of experience building and integrating gameplay systems, VFX/SFX, animation and editor tools across mobile and studio environments. Currently a Game Developer Specialist III at Origin Games, he has held senior and contract roles at Voodoo, Outfit7 and others where he drove gameplay architecture, SDK/back-end integrations and cross-discipline technical guidance. Comfortable shipping end-to-end features in Unity and mobile platforms, Felipe pairs a control-and-automation engineering background with hands-on tooling and backend work (Kotlin) to bridge gameplay and infrastructure. He thrives on fast-paced, change-driven projects and often steps into technical advisor roles that accelerate art and audio pipelines. Based in São Paulo, he brings both founder-level product intuition from running a small studio and a disciplined problem-solving style that favors innovation under pressure.
10 years of coding experience
11 years of employment as a software developer
Bachelor's degree Mechatronics Robotics and Automation Engineering, Bachelor's degree Mechatronics Robotics and Automation Engineering at ENIB
Control and Automation Engineering, Control and Automation Engineering at Universidade Estadual de Campinas
iOS development, iOS development at Brazilian Educational Program for iOS Development (BEPiD)
Contributions:78 commits, 7 PRs, 34 pushes in 1 month
transmissiongamebrawlstealingmechanics
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Felipe Shida - Game Developer Specialist III at Origin Games