Summary
Felipe Simões is a Senior Software Engineer with 11 years of experience building full-stack web and game development tools that streamline production and live operations for AAA titles. Based in Ottawa, he has shipped web interfaces and backend systems used by designers, support, and analytics on games like Shadow of the Tomb Raider, Marvel Avengers, and several Life is Strange releases, combining React/Angular front-ends with Node/Java backends and MongoDB. Equally comfortable in game engines, Felipe brings Unreal C++/Blueprint and Unity C# expertise to connect in-game systems with content management and live tooling. He also contributes pro bono to education tech, building CMS-backed apps and Unity games for a nonprofit that helps children with reading challenges, showing a pragmatic focus on user impact beyond entertainment. Known for turning complex production needs into practical, production-ready tools, he blends product-minded engineering with hands-on implementation across the stack.
11 years of coding experience
8 years of employment as a software developer
Bachelor's Degree, Business, Bachelor's Degree, Business at Faculdade Moraes Júnior
2 years Diploma, Game Developer Technician, A+, 2 years Diploma, Game Developer Technician, A+ at St. Lawrence College
Bachelor of Business Administration (B.B.A.), Business Administration and Management, General, Bachelor of Business Administration (B.B.A.), Business Administration and Management, General at Ibmec
English, Portuguese, French