Summary
Felix Bärring is a seasoned programmer based in Gothenburg, Sweden, with 11 years of experience specializing in computer graphics, Unity, C++, C#, Java, Python, and concurrent programming. He has delivered VR/AR applications and graphics-heavy solutions at Vizendo/Siemens and now continues his work at HaleyTek AB, blending engine-level C++ with Unity C# workflows. His background includes embedded and systems programming for industrial hardware and telecom (Ericsson), giving him a practical edge in performance-sensitive and real-time systems. Felix often bridges prototyping and production, comfortable switching between low-level optimization and higher-level engine scripting. He has moved his public code activity to GitLab, reflecting a focused, perhaps more private, approach to his repositories while maintaining active engineering practice.
11 years of coding experience
9 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at University of Gothenburg
English, Swedish