Felix Frank is a 3D software engineer based in Düsseldorf with three years of hands-on experience building Web3D, AR and VR solutions for enterprise clients. He has led development of production-grade Three.js frameworks and web-based real-time configurators, and shipped AR/VR apps and WebXR-enabled features while working across Unity, React/TypeScript, and WebGL. At TWT Interactive he delivered a company 3D framework and a high-performance configurator for an international client, and now brings that product-focused expertise to Shopware. Comfortable in SCRUM teams and multilingual environments, he pairs practical implementation skills with legacy migration and CI/CD experience. Colleagues rely on him for code reviews and technical consulting that bridge design, performance and platform constraints.
3 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS, Informatik - Game Engineering, 2,3, Bachelor of Science - BS, Informatik - Game Engineering, 2,3 at Fachhochschule Kempten - Hochschule für Technik und Wirtschaft
Master of Science - MS, Computer Science, -, Master of Science - MS, Computer Science, - at Heinrich-Heine-Universität Düsseldorf
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