Felix Schill

Co-Founder, CTO at Hydromea SA

Lausanne, Vaud, Switzerland
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Summary

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Senior
🎓
Top School
Felix Schill is a Co-Founder and CTO with 13+ years of experience building robotic sensing systems and leading applied research from university labs to commercial products. He holds a PhD in Computer Science for work on distributed communication in swarms of autonomous underwater vehicles and has extended that expertise to collision avoidance for aerial swarms and real-time autopilot design. At Hydromea he directs the engineering of swarms of autonomous underwater robots that deliver high-resolution physical and chemical water sensing, combining software, embedded electronics, and composite mechanical design. His background spans ad-hoc network protocols, real-time systems, and hands-on fabrication including 3D printing and custom electronics. Felix is also an active developer in visualization tooling—contributing interactive line-editing and UI features to the Vispy project—demonstrating a knack for both low-level systems and user-facing interaction. Based in Lausanne, he blends rigorous academic methods with product-focused engineering to turn swarm robotics research into deployable environmental services.
code13 years of coding experience
job4 years of employment as a software developer
bookAustralian National University
bookMaster's degree, Computer Science, Master's degree, Computer Science at Universität Karlsruhe (TH)
languagesGerman, English, French
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Stackoverflow

Stats
11reputation
3kreached
1answer
0questions
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Github Skills (11)

visualization10
visualizations10
opengl10
python10
numpy9
ui-design9
front-end-development9
uid9
exceptions6
linux6
segmentation-fault6

Programming languages (3)

C++CPython

Github contributions (5)

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vispy/vispy

May 2015 - Jun 2019

Main repository for Vispy
Role in this project:
userFull-stack Developer
Contributions:18 commits, 2 PRs, 13 comments in 4 years 1 month
Contributions summary:Felix primarily contributed to the `line_draw` example, which involved modifying and extending the `Line` visual from the `vispy` scene. They added mouse interaction features for editing line plots, including adding, moving, and resizing points. The user also implemented control points and buttons, enhancing the user interface. These changes demonstrate a focus on both the visual representation and user interaction within the Vispy environment.
openglvispypythonvisualization
codemakeshare/g-mint

Jun 2019 - May 2022

Contributions:60 commits in 2 years 11 months
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Felix Schill - Co-Founder, CTO at Hydromea SA