Summary
Felix Xu is a Technical Data Engineer based in Melbourne with nine years of practical experience and a Bachelor of Software Engineering from Monash University. He blends game development expertise in Unity and Unreal (C++, C#) with AI and cloud deployment skills (Python, YOLO, Azure), having built projects from a roguelike Kitsune game to a VR soccer simulation and an AR shopping assistant. At work he applies this interdisciplinary background to data-focused engineering tasks, pairing hands-on prototyping with production deployment. Comfortable moving between research-oriented VR/AR projects and applied AI/web solutions, he’s known for quickly learning new tools and shipping user-centered systems. His unusual combination of hospitality experience and technical roles gives him a pragmatic, service-minded approach to engineering and collaboration.
8 years of coding experience
Bachelor of Engineering - BE, Computer Software Engineering, Bachelor of Engineering - BE, Computer Software Engineering at Monash University
English, Chinese