Summary
Fen Violant is a multidisciplinary game programmer and designer with nine years of hands-on experience across Unity, Unreal, C#, C++, Python and PowerPlatform, blending core engine and UI work with production tooling and automation. They've shipped commercial features—from a Unity Save&Load system and an educational escape room to core engine programming on Tintin Reporter: Cigars of the Pharaoh—and supported global enterprise apps at BASF. Trained across 42, UFV and an Erasmus stint in Finland, Fen pairs formal game-narrative and technical art education with strong math and music foundations (cellist training), which informs their attention to UX, accessibility and representation. Equally at home prototyping solo itch.io projects as collaborating in studio pipelines, they have a particular appetite for process automation, serious games and inclusive design. Based in Barcelona, they bring a pragmatic, cross-disciplinary approach and a curiosity for languages—Esperanto included—that helps them connect diverse teams and players.
8 years of coding experience
3 years of employment as a software developer
Bachelor's double degree, Mathematics and Computer Science, Bachelor's double degree, Mathematics and Computer Science at Universidad Complutense de Madrid
Erasmus+, Game Design, 9, Erasmus+, Game Design, 9 at Xamk - South-Eastern Finland University of Applied Sciences
42 Cursus, Computer Programming, 42 Cursus, Computer Programming at 42
Enseñanzas Profesional de Música (EPM), Violoncello, Enseñanzas Profesional de Música (EPM), Violoncello at Conservatorio Javier Perianes
Bachelor's degree, Video Game Creation and Narration, 9, Bachelor's degree, Video Game Creation and Narration, 9 at Universidad Francisco de Vitoria
University of Seville
Bachillerato, Drafting and Design Technology/Technician, General, 9,84, Bachillerato, Drafting and Design Technology/Technician, General, 9,84 at IES Juan Ramón Jiménez Moguer
English, French, Spanish, Catalan, Esperanto