Ferris Nehme is a software engineer with five years of professional experience building developer tools and media-focused systems, currently improving Pixel camera quality at Google. He has a strong background in test automation and analytics from roles at Unity, Amazon, and Barracuda, where he built frameworks that processed tens of thousands of daily test results and surfaced actionable performance metrics for stakeholders. Ferris holds both a BS and MS in Computer Science from UC Riverside and combines a pragmatic engineering approach with an interest in tooling that accelerates teams. Based in Diamond Bar, CA, he blends hands-on coding with metrics-driven problem solving and a knack for turning complex testing data into useful dashboards and reports.
5 years of coding experience
7 years of employment as a software developer
Bachelor's degree, Computer Science, 3.6, Bachelor's degree, Computer Science, 3.6 at University of California, Riverside
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:13 commits, 8 pushes, 1 branch in 2 days
unity3dunitydotsunity-dots
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