Filip Iliescu is a technical leader and full-stack engineer with nearly a decade of focused experience delivering AI-driven, real-time graphics and mixed-reality systems across startups and top-tier companies including Apple, Unity, Magic Leap, Niantic, and Inworld. He combines hands-on C++/Python development in Unreal and Unity with cloud-native microservice deployments and multimodal agent workflows, often operating at the intersection of generative AI, rendering, and interactive entertainment. As founder of Dream Awake Solutions and former CTO/founder roles, he builds and advises teams on scalable R&D pipelines, agent-based architectures, and edge-deployed client apps for Web, native, and Unreal platforms. Based in California, he brings deep platform experience—from Metal/OpenGL tooling to next-gen rendering and XR integration—and a pragmatic streak for turning prototypes into production. A less obvious strength is his track record mentoring engineering teams and driving developer adoption efforts, blending technical depth with product and partner-facing leadership.
9 years of coding experience
16 years of employment as a software developer
California Polytechnic State University, San Luis Obispo
BS, Software Engineering, BS, Software Engineering at Cabrillo College
Forked from Kinngh's starter template. Made to work cross platform and removed personalization. WIP: Going to add a few bits to this fork like POS support and a few extensions.
Contributions:2 PRs, 6 pushes in 1 year 9 months
poswippersonalizationbitsextensions
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