Filip Tomaszewski

Unity3D Developer at Freelance

Gdańsk, Pomeranian Voivodeship, Poland
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Summary

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Senior
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Top School
Filip Tomaszewski is a Unity3D developer with nine years of professional experience who blends a motion-graphics background and C# engineering to build immersive UIs and VR experiences. Based in Gdańsk, he has transitioned from motion graphics and 3D mapping into lead Unity roles and SDK development at studios like Toucan Systems and BoomBit, and now focuses on freelance Unity projects. His electrical and electronics engineering M.Eng. informs a pragmatic approach to interactive systems and occasional embedded work early in his career. Though much of his recent work is contract-bound and not public on GitHub, he emphasizes shipping polished, production-ready Unity code and creative visual design.
code9 years of coding experience
job11 years of employment as a software developer
bookMaster of Engineering (M.Eng.), Electrical and Electronics Engineering, Master of Engineering (M.Eng.), Electrical and Electronics Engineering at Gdańsk University of Technology
languagesEnglish, Polish
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4,965reputation
440kreached
324answers
0questions
Badges
unity-game-engine
top-1%
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Github Skills (11)

unity-game-engine10
mesh6
opencv6
ml-agents6
user-interface6
gameobject6
image-resizing6
game-engine6
texture2d6
3d6
oculus6

Github contributions (5)

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Contributions:20 commits, 17 pushes, 1 branch in 4 years
zambari/LayoutPanel.UI.Unity

Sep 2019 - Feb 2020

Contributions:1 release, 9 commits, 10 pushes in 5 months
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Filip Tomaszewski - Unity3D Developer at Freelance