Principal Software Engineer at Samsung Electronics
Piaseczno, Masovian Voivodeship, Poland
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Summary
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Senior
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Top School
Filip Wasil is a Principal Software Engineer with 12 years of experience specializing in C++ and GPU technologies, including Vulkan and OpenGL, currently driving graphics innovation at Samsung Electronics. He has a proven track record building and improving rendering engines and graphics tooling for high-profile clients, with roles spanning startup-led engine architecture to enterprise embedded systems. Filip blends low-level performance engineering with practical demo-driven features like screen-space effects, and has repeatedly acted as the in-house graphics expert helping cross-team integrations. Educated in advanced applied electronics, he pairs academic rigor with hands-on systems design and a longstanding personal portfolio (Fillwave) that highlights his focus on real-time rendering. An atypical strength is his breadth across embedded UI, set-top box software and modern GPU pipelines, allowing him to bridge legacy systems and cutting-edge graphics stacks.
11 years of coding experience
12 years of employment as a software developer
Magister inżynier (Mgr inż.) Advanced Applied Electronics, Magister inżynier (Mgr inż.) Advanced Applied Electronics at Wrocław University of Science and Technology
Contributions:6 releases, 675 commits, 38 PRs in 5 years 11 months
cppgraphics-enginegamedevvulkanc-plus-plus
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