Playground for the fire effect from DOOM. Really simple algorithm and all experiments are welcome!
Role in this project:
Full-stack Developer Contributions:8 commits, 4 PRs, 1 comment in 1 day
Contributions summary:Filipe implemented the core logic for a Python-based fire effect, demonstrating full-stack capabilities. They created a `ColorPalette` class to manage color attributes and a `DoomFirePygame` class to render the fire effect using the Pygame library. Furthermore, the user designed and implemented an example application in `app.py` to interact with and control the fire effect, showing full implementation. Additionally, the user added an abstract base class `DoomFire` to promote flexible rendering implementations.
reallyfireplaygroundwelcome
Contributions:204 commits, 9 pushes, 1 branch in 2 months