Filipe Rinaldi is a Software Technical Director based in Cambridge with 12 years of experience designing solutions software architecture for the semiconductor and research sectors. He combines deep hands-on expertise in embedded software, device drivers, Python and C++ with pragmatic Agile leadership developed over a decade at Arm and earlier engineering roles at HP Labs and CSE Medical. Known for turning low-level hardware constraints into reliable, production-ready systems, he bridges chip-focused engineering and higher-level software design. His background in computer science from FURB and early IT support work give him a strong foundation in both systems thinking and practical troubleshooting.
12 years of coding experience
3 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at FURB - Universidade de Blumenau
Godot Engine – Multi-platform 2D and 3D game engine
Contributions:15 pushes, 3 branches in 1 month
godot3godotgamedevgodot-enginegame-development
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Filipe Rinaldi - Software Technical Director at Arm