Filipe Vieira

Devoloper Team Leader at AGROINSIDER

Évora, Évora, Portugal
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Summary

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Senior
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Top School
Filipe Vieira is a seasoned software leader with 13 years of experience building web-first applications and leading development teams from Évora, Portugal. Currently Developer Team Leader at AGROINSIDER, he blends hands-on front-end engineering with team and delivery ownership, particularly around HTML5 and web technologies. His open-source contributions include turning the Piskel pixel-art web app into a desktop app via Node-webkit and improving UX-critical services, plus adding Portuguese localization to the Monogatari visual novel engine. Prior roles span research-driven GIS and LiDAR tooling, SaaS document-processing systems, and product-focused web and mobile projects, showing versatility across domains. He holds a Master’s in Software Engineering from Universidade de Évora and is known for pragmatic automation and build improvements that make developer workflows and user experiences smoother.
code13 years of coding experience
job9 years of employment as a software developer
bookMaster, software engineer, Master, software engineer at Universidade de Évora
languagesPortuguese, English
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Stackoverflow

Stats
31reputation
2kreached
3answers
0questions
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Github Skills (24)

javascript10
game-engine10
novel10
gui-application10
internationalization10
desktop-application10
gruntjs10
desktop10
localization10
language-translation10
build-automation10
g10
engine10
canvas9
pixel-art9

Programming languages (5)

TypeScriptC++JavaScriptGoHTML

Github contributions (5)

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Monogatari/Monogatari

Mar 2019 - Apr 2019

Monogatari is a simple web visual novel engine, created to bring Visual Novels to the web.
Role in this project:
userLocalization / Internationalization Specialist
Contributions:18 commits, 5 PRs, 13 comments in 15 days
Contributions summary:Filipe's primary contribution focused on adding and updating language translations for the Monogatari visual novel engine. They added translations for Portuguese, expanding the engine's international support. The commits directly modified the engine's core translation files, adding strings for UI elements and game messages. This indicates a focus on making the engine accessible to a broader audience.
visual-novelsvisual-novelweb-componentsvisualnovels
piskelapp/piskel

Apr 2014 - May 2014

A simple web-based tool for Spriting and Pixel art.
Role in this project:
userFront-end Developer & Automation Engineer
Contributions:8 commits, 3 comments in 13 days
Contributions summary:Filipe focused on enhancing the Piskel app's functionality, primarily by integrating Node-webkit to create a standalone desktop application. They updated the Gruntfile to include build configurations for the desktop app and added a copy task to move necessary files to a dedicated desktop directory. Additionally, the user made adjustments to the resizing functionality and history service within the application, indicating a focus on improving user experience. They also performed merges and resolved conflicts.
spritesheetartcanvasgifjavascript
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Filipe Vieira - Devoloper Team Leader at AGROINSIDER